
12-08-2010, 09:52 AM
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Well, it would always be good to get people like that involved. Another very important guy who always advocated for open source is John Carmack from ID Software, that's why there is linux installers for the whole Quake-series, Doom3 and ETQW.
The aim should not (only) be to create open-source games for FreeBSD, because then the audience would be very small (and freaky) and totally apart from the gaming industry, but to make more of common games be compatible / playable with FreeBSD, using all available means possible (emulation, common platforms, native executables). The concept would be to somehow hook up with game developement in general, more than linux does now.
I know that many open-source enthusiasts dislike commercial software, but this will not take us far. Games like WOW are games that millions of people, aged 14 or not, play.
And as far as I know, it runs on FreeBSD through wine pretty well. I've read in some blog that even better and nicer looking than under Windows.
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02-13-2011, 09:51 PM
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Start a new game console that runs BSD?
It sounds like what you are suggesting is to start a new gaming console that runs on FreeBSD, to compete with Nintendo, Playstation, XBox, WII, etc...
Not a bad idea. If such a game console company could at least break even, it would drive a lot of development BSD's way.
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03-08-2011, 11:03 PM
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Steam is a good project. You can install it, buy some games from it and is a possible standard to use games for anything OS. Only, Steam must port the software to BSD systems. Steam has ported to MAC, I don't understand to port to FreeBSD if Steam can use BSD license for "shadow" the code or create a new license.
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03-09-2011, 03:42 PM
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i agree steam would be awsome if it came to bsd's or linux. as much effort and time as valve has put into you would think they would make it available to everything. its been a cash cow to them. its long over due to come to bsd's and linux imo. iv often wondered why someone just doesn't created a similiar gaming client on open source as a rival to steam and contact the game publishers directly to try to get them to work on porting thier titles over. atleast games using one of id's doom engines would be quick and easy as they use opengl. games relying on directx would be more work, but not impossible i think
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03-09-2011, 09:40 PM
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Originally Posted by Skull Fire
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i agree steam would be awsome if it came to bsd's or linux. as much effort and time as valve has put into you would think they would make it available to everything. its been a cash cow to them. its long over due to come to bsd's and linux imo. iv often wondered why someone just doesn't created a similiar gaming client on open source as a rival to steam and contact the game publishers directly to try to get them to work on porting thier titles over. atleast games using one of id's doom engines would be quick and easy as they use opengl. games relying on directx would be more work, but not impossible i think
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It's major STEAM use OpenGL and increase development this than Direct X because OpenGL is very efficient and powerful if you compare actually games of shop world. I think, the companies the best is direct x in this world, the games world is get biggest benefits. The companies games design the games in Direct X. This companies get very money of Microsoft. The companies games design games need a lot of Hardware Requirements. The user day-to-day need a more expensive hardware to supply the hardware requirements. The hardware companies win very benefits... for companies games (not all) and Microsoft. Because OpenGL is very powerful and run in powerless computer. If you own a company game and you only build games in OpenGL, Microsoft don't give you money and yet, if your game is very good. The big companies try to boom your game and crash your company game.
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09-09-2011, 11:28 AM
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Originally Posted by cabriofahrer
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Well, it would always be good to get people like that involved. Another very important guy who always advocated for open source is John Carmack from ID Software, that's why there is linux installers for the whole Quake-series, Doom3 and ETQW.
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Well don't get ur hopes up  , they are quite working on all the console crap (ps3) and PC tweaking performance, only the dedicated servers announcement let us give hope for an Linux RAGE
QuakeCon 2011 - John Carmack Keynote Q&A - about Linux port's
QuakeCon 2011 - John Carmack Keynote Q&A - about dedicated servers
I myself looking forward to play ETQW, QL & Quake3Arena, NEXUIZ on the PC-BSD-v9 machine ;-)
Last edited by Marco; 09-13-2011 at 09:33 AM.
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09-09-2011, 12:46 PM
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Originally Posted by netSys
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It's major STEAM use OpenGL and increase development this than Direct X because OpenGL is very efficient and powerful if you compare actually games of shop world. I think, the companies the best is direct x in this world, the games world is get biggest benefits. The companies games design the games in Direct X.
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John Carmack: Direct3D Now Better Than OpenGL
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09-17-2011, 02:23 PM
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This might be of interest to you guys. Phoronix did a benchmark comparison between Linux and FreeBSD (via PCBSD 8.2) and wrote an article about it specifically for gaming comparisons. The title of the article is "FreeBSD: A Faster Platform For Linux Gaming Than Linux?"
Here is the link: http://www.phoronix.com/scan.php?pag...ames_bsd&num=1
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